Buffered painting issue via /r/wine

Buffered painting issue

Trying to run Justinmind under Wine. Installation went through and I can start the program, after installation of comctl32 with only a few err's remaining. But placing and manipulating objects on the canvas is broken, looks like this http://ift.tt/2pnb1gb. Any idea how to solve this?

wine .wine/drive_c/windows/command/start.exe /Unix /home/ht/.wine/drive_c/users/Public/Desktop/Justinmind\ Prototyper\ 7.9.0.lnk
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:exec:SHELL_execute flags ignored: 0x00004100
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:system:SetProcessDPIAware stub!
fixme:shell:GetCurrentProcessExplicitAppUserModelID 0x44954738: stub
fixme:shell:SetCurrentProcessExplicitAppUserModelID L"SWT": stub
fixme:shell:CustomDestinationList_DeleteList 0x138f28 (L"SWT"): stub
fixme:uxtheme:BufferedPaintInit Stub ()
fixme:dwmapi:DwmIsCompositionEnabled 0x33e5b0
fixme:win:EnumDisplayDevicesW ((null),0,0x46e7da94,0x00000000), stub!

fixme:d3d:wined3d_check_device_format_conversion wined3d 0x45c99a10, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!

fixme:oleacc:get_builtin_accessible_obj unhandled window class: L"ToolbarWindow32"

fixme:font:GetCharacterPlacementW flags 0x00000032 ignored
err:listview:LISTVIEW_WindowProc unknown msg 10ae wp=00000000 lp=00000000

fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
fixme:font:GetCharacterPlacementW flags 0x00000032 ignored
… (many)

(Arch Linux, LXQt/Kwin/Breeze, nvidia 378.13, wine 2.7, JIM 7.9.0)

Submitted May 07, 2017 at 05:24AM by htietze
via reddit http://ift.tt/2pPsW1T


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